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Soaking in Cyberrats

The primary defense in Cyberrats is soak. If you have soak 2, you reduce all incoming damage by 2. Someone hits you for 5, you take 3 damage. Easy. We considered about introducing a new keyword c...

Party Design

So you want to throw a party. Get some friends together to hang out, maybe a group that doesn’t all know each other. Great! How do you do it? I’m no expert on parties, but I’ve been to a bunch of ...

July Roundup

Below are things I’ve learned or found interesting in the past month: Uranus is the only planet named after a Greek (rather than Roman) god. The (English) discoverer wanted to name it afte...

Miro and Street Magic

Miro is an online whiteboard and collaboration tool. It was designed for office workers to scribble out ideas on virtual post-it notes and draw lines between them, like a mix of Visio and a conspir...

Things I Love

I considered this as an entry to my Digital Garden, but that is a place for organizing personal thoughts, and this is a place to share. These, I want to share. I may continue this series in the fut...

Cornhenge

Twelve years ago, my hometown spent 1.5 million dollars on corn. Not the kind you can eat, mind you, but big metal stalks in the middle of a roundabout. Not a roundabout people used, either. When t...

Game Design Roundup 1

Great ideas an innovation are rampant in the RPG space, and I want to highlight two that I’ve seen recently. Playing with character sheets First, over on reddit, user Wabriel shares a brilliant i...

June Roundup

Below are things I’ve learned or found interesting in the past month: A British Super Smash Brothers player was disqualified from a North-American tournament he had illegally entered. The ...

The Two Truths and a Lie approach to NPC design

Two Truths and a Lie approach to NPC design All you have to do is imagine a character and say three things that are true. He’s the king’s advisor He’s the most loyal servant of the realm H...

May Roundup

May Roundup Below are things I’ve learned or found interesting in the past month: The now-ubiquitous score track on the outside of many board games was invented by Wolfgang Kramer in 1982...